The simulator also includes a planetarium mode that allows ecliptic and celestial grids to be overlaid onto the star map, along with labels of the constellations and other celestial markers. Although Orbiter contains a database of over 100,000 stars, these are for display purposes only and interstellar travel is currently not possible in the simulator. Many dwarf planets, asteroids, and comets not included in the simulator are available as add-ons. The solar system presented in Orbiter consists of the Sun, the eight planets and their major moons. Users can also build space stations in orbit. Docking and attachment systems allow the user to simulate docking with a space station or other spacecraft and rendezvous with and retrieval of satellite. Interplanetary travel is supported, including orbital and sub-orbitalįlight, although only vessel-ground collisions are supported. Put out and amount of fuel they use, allowing anything from solar sails to conventional rocket engines to futuristic nuclear fission and fusionĭrives to be simulated. The simulator is realistic enough to re-enact historical space flights,Īnd the ability to fly fictional ships also allows the player to reachĪreas of the solar system that cannot be reached by manned spaceflightĪ spacecraft's engines are defined only by the amount of thrust they Ībout the simulator Features Orbiter is a realistic physics simulator which allows users to explore the solar system in a number of spacecraft, both realistic, such as the Space Shuttle Atlantis and fictional, such as the "Delta-Glider." Schweiger has included fictional spacecraft to allow for easier flights for less experienced users. It has been used as a teaching aid in classrooms, Īnd a community of add-on developers have created a multitude ofĪdd-ons to allow users to fly assorted real and fictional spacecraft andĪdd new planets or solar systems. Martin Schweiger, a senior research fellow in the computer science department at University College London, who felt that space flight simulators at the time were lacking in realistic physics-based flight models, and decided to write a simulator that made learning physics concepts enjoyable. The simulator was first released on 27 November 2000, with the most recent of several versions 100830 released on 30 August 2010.
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